Powers and Abilities: Super strength; invulnerability; flight; speed; X-ray and heat vision; freeze breath.
Powers and Abilities: Martial arts training; proficiency with bo staff; agility and acrobatic skills; crime-fighting gadgets.
Powers and Abilities: Keen intellect and puzzle-related skills.
Powers and Abilities: Expert marksman; knowledge of criminal law; underworld connections.
Powers and Abilities: Criminal intellect; trained birds; a variety of trick umbrellas
Powers and Abilities: Cold-generating technology can freeze objects solid or trap them in ice; strength-enhancing suit
Powers and Abilities: Underwater breathing; super strength and endurance; telepathic communication with sea life
Powers and Abilities: Police training and equipment
Powers and Abilities:Enhanced strength and fighting skill; high intelligence; extreme resistance to physical damage and pain.
Powers and Abilities:Peak martial arts proficiency; brilliant deductive skills; arsenal of hi-tech crime-fighting gadgets and vehicles.
Powers and Abilities: Fear-causing gas and chemicals
Powers and Abilities:Twisted genius; skilled at chemistry and invention; uses a variety of dangerous playing card and joke-themed gadgets including laugh-inducing toxic Joker gas.
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