Real Name: Unknown
Base: Gotham City
Special Powers and Abilities: A brilliant strategist who gets his strength from venom which he pumps into his system via tubing in his helmet.
In-Game Abilities: Super-strength and immunity to toxic material or hazards.
Real Name: Hal Jordan
Base: Interstellar Space, Sector 2814
Special Powers and Abilities: Wielding a Green Lantern power ring—a weapon fueled by willpower—Green Lantern can fly and create constructs made of pure energy, generating anything including massive green fists.
In-Game Abilities: Flight, and the ability to construct unique Green LEGO objects
Real Name: Diana
Base: New York City; Themyscira
Special Powers and Abilities: Blessed with the gifts of the Olympian Gods, Wonder Woman is one of the strongest beings on the planet. She has a magical lasso that forces anyone within its confines to tell the absolute truth and bracelets that can deflect bullets.
In-Game Abilities: Tiara-rang; special strength and move
Real Name: Bruce Wayne
Base: Gotham City
Special Powers and Abilities: Master detective with a brilliant deductive mind; quite possibly the greatest martial artist alive; Batsuit is bulletproof and fire resistant, featuring a weighted cape and a cowl outfitted with night-vision technology and communications arrays; utility belt contains an arsenal of crime-fighting gear, including various types of offensive Batarangs; maintains a fleet of high-tech and high-powered vehicles, including the Batmobile, Batcycle, Batboat, Batplane, and Batcopter.
In-Game Abilities: Batarangs, Grapple Hook, Martial arts expert. Batman has access to a range of suits which increase his gadgets and abilities.
Power Suit – Super Strength, Explosive Rockets
Batsuit – Glide ability, Sonar Gun
Sensor Suit – Stealth mode, X-ray vision
Electricity Suit – Immune to electricity, Suit can be charged with electric current.
Real Name: Unknown
Base: Gotham City
Special Powers and Abilities: Though not especially strong or skilled in fighting, the Joker is a dangerous villain. He often wields a deadly joke props or gags such as a BANG!-proclaiming flag pistol that doubles as a spear gun.
In-Game Abilities: Immunity to toxic materials or hazards. He carries a machine gun and can generate electrical power- ups using his Joker buzzer.
Real Name: Selina Kyle
Base: Gotham City’s East End
Special Powers and Abilities: A formidable fighter with expertise in boxing and various martial arts disciplines. She wields a bullwhip as an offensive weapon.
In-Game Abilities: Double Jump, a whip and acrobatic skills which enables her to traverse up certain walls and great distances using the acrobat poles.
Real Name: Dick Grayson
Base: Gotham City
Special Powers and Abilities: As the Dark Knight’s most trusted partner, Robin was trained by Batman in martial arts, as well as sleuthing skills. He is adept in the use of electronic devices, especially computers.
In-Game Abilities: Like Batman, Robin has the option to change suits with different gadgets and abilities. The Hazard Suit enables Robin to walk through toxic material, suck up and shoot toxic waste or water via the Hazard cannon attached. Robin can deploy the Zorb ball to power certain puzzles with the Acrobat Suit. He can also be immune to icy conditions with the Ice Suit and walk up shiny blue metal walls with the Magnet Suit.
Real Name: Barry Allen
Base: Central City
Special Powers and Abilities: Able to run at near light-speeds, he can run up buildings, move so swiftly that he phases through objects, create sonic booms with the snap of his fingers—and never need to order delivery.
In-Game Abilities: Super speed!
Real Name: Alexander Joseph Luthor
Special Powers and Abilities: Luthor is one of the smartest men on Earth, able to invent technological marvels or manipulate entire nations. He believes in brute force and is an unskilled fighter, relying instead on weapons and armor.
In-Game Abilities: The Deconstructor allows Lex to pull black LEGO objects to pieces.
Real Name: Kal-El; Clark Joseph Kent (adoptive name)
Special Powers and Abilities: Kal-El’s powers were latent until his teenage years. His kryptonian physiology absorbs immense energy from Earth’s yellow sun, enabling him to fly at incredible speeds, and endowing him super strength, invulnerability (his only weakness are green kryptonite radiation and magic), ultra-acute hearing, freezing breath, immense lung capacity and a range of vision including X-ray vision (he can see through anything except lead) and heat vision.
In-Game Abilities: Superman’s abilities include heat vision, freeze breath, super breath, x-ray vision, super strength, flight and invulnerability.
Batman is back to save Gotham City and the action will only build from here!
The Highly-Anticipated Sequel to the Best-Selling LEGO® Videogame of All Time Returns with Help from Super Heroes including Superman, Wonder Woman and Green Lantern.
Warner Bros. Interactive Entertainment, TT Games and The LEGO Group are teaming up once again to announce that LEGO® Batman™ 2: DC Super Heroes will be available beginning Summer 2012 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, the Wii™ system, and Windows PC, as well as the Nintendo DS™ hand-held system, Nintendo 3DS™ hand-held system, and PlayStation®Vita handheld entertainment system. The game is the sequel to the best-selling LEGO® Batman™: The Videogame, which to date has sold more than 11 million units worldwide.
LEGO® Batman™ 2: DC Super Heroes complements the brand new, recently released LEGO® Super Heroes: DC Universe toy collection. The line includes five construction sets, such as The Batcave and three buildable, detailed action figures.
In LEGO® Batman™ 2: DC Super Heroes, the Dynamic Duo of Batman and Robin join other famous super heroes from the DC Universe including Superman, Wonder Woman and Green Lantern to save Gotham City from destruction at the hands of the notorious villains Lex Luthor and the Joker. Batman fans of all ages will enjoy a new and original story filled with classic LEGO videogame action and humor as players fight to put the villains back behind bars.
“LEGO® Batman™ 2: DC Super Heroes builds upon the action and cooperative gameplay experience established in our best-selling LEGO video game to date, LEGO® Batman™: The Videogame,” said Tom Stone, Managing Director, TT Games. “We’re offering fans a rich and expansive Gotham City environment filled with cool characters, great customization options and plenty of surprises that families, young gamers and DC Universe fans can enjoy together.”
“LEGO® Batman™ 2: DC Super Heroesfurther extends and combines both the Batman and LEGO videogame experiences to create very fun gameplay,” said Samantha Ryan, Senior Vice President, Development and Production, Warner Bros. Interactive Entertainment. “Fans of all ages are going to enjoy the action and light hearted humor that TT Games and LEGO provide.”
In the console versions of LEGO® Batman™ 2: DC Super Heroes players can explore all new areas of Gotham City utilizing a variety of vehicles including the Batmobile and Batwing. In addition, they’ll be able to fight for justice by mastering new gadgets and suits, such as Batman’s Power Suit and Robins’ Hazard Cannon, and using all-new abilities including flight, super-breath and heat vision.
LEGO® Batman™ 2: DC Super Heroes is being developed by TT Games and will be published by Warner Bros. Interactive Entertainment.