Powers and Abilities: Immunity to poisons; toxic touch; mind-controlling pheromones; expertise with plant biology; communication with plants.
Powers and Abilities: Super strength; invulnerability; flight; speed; X-ray and heat vision; freeze breath.
Powers and Abilities: Super strength; flight; enhanced reflexes; fast healing; bracelets deflect bullets; Lasso of Truth compels those who touch it to speak honestly.
Powers and Abilities: Enhanced strength and fighting skill; high intelligence; extreme resistance to physical damage and pain.
Powers and Abilities: Finely-honed fighting skills; stealth; agility; burglary equipment.
Powers and Abilities: Peak martial arts proficiency; brilliant deductive skills; arsenal of hi-tech crime-fighting gadgets and vehicles.
Powers and Abilities: Twisted genius; skilled at chemistry and invention; uses a variety of dangerous playing card and joke-themed gadgets including laugh-inducing toxic Joker gas.
Powers and Abilities: Acrobatic skills and agility; psychiatric training.
Powers and Abilities: Martial arts training; proficiency with bo staff; agility and acrobatic skills; crime-fighting gadgets.
Powers and Abilities: Keen intellect and puzzle-related skills.
Powers and Abilities: Expert marksman; knowledge of criminal law; underworld connections.